
The muscles are there to add more realism to the figure, but they shouldn’t be the focal point of the drawing. The figures often end up looking like they have no skin. When artists first start paying closer attention to adding anatomy to their drawings, they often have a tendency to overemphasize the anatomy. If you look at an artist like Harry Carmean, you can see that while he sometimes is only drawing counters of the body, he is clearly thinking about the 3D qualities of what he’s drawing. With that being said, you don’t always have to actually draw spheres and boxes on the page. Draw them as sculpted spheres, boxes and cylinders.
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Don’t draw the muscles as a series of lines. Use an anatomy book to understand what’s below the surface but think about each muscle in 3D. An artist needs to think about the 3D shape of the muscles to give the figure an illusion of volume. The drawing on the left overemphasizes the model’s muscles and it looks more like an anatomy book than a figure. If you copy contours before you build in the structure, I guarantee you’ll end up with a flat-looking drawing. By simply beginning with these basic shapes and then building up the complexity as you go along, you will be able to make your drawing maintain its sense of dimension.

When you first approach figure drawing, you need to start out with establishing the basic volumes of the figure using spheres, boxes, and cylinders. When you’re looking at a model and you see a lot on bumps, you might be tempted to pull out an anatomy book to decipher what’s going on under the skin.Īn anatomy book is great at telling you what you’re looking at but it’s not very helpful at telling you the three-dimensional shape of the muscles. Learn to draw people, body parts, and much more in our live weekly video series.ĭrawing anatomy for beginners can feel overwhelming at first because there are so many muscles on the body. Learning to Draw? Check Out Our Live Video Series, Drawing Together! Figure Drawings excerpted from “How to Draw People” by Jeff Mellem
